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…lt 1.0.0 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…enario.com Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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What does this PR change?
With no earlier release, release-please ignores the manifest's 0.0.0 and starts at its default 1.0.0: the release pull request opened after the release workflow landed proposes 1.0.0 (#19).
initial-versionsets the first release to 0.1.0, as planned. After merge, the next release-please run updates #19 to 0.1.0; #19 must not be merged before.Also: the example film on maya.scenario.com takes the page's full width, like the first picture (
site/index.html, CSS only).Validation
uv run --with pytest pytest -qpasses; for changes that touch Maya code,tools/test_maya.shpasses too. The Maya version and OS are listed below.python3 tools/lint.py,uvx ruff check .anduvx ruff format --check .pass.install_scenario.pyonto a Maya viewport with no errors or warnings in the Script Editor, and its contents were inspected.tools/test_maya_gui.shor by hand), with before/after screenshots for UI.python3 tools/contract_check.py(free) when calls to Scenario change; any paid run had prior authorization for its project and budget.Commands and results:
python3 tools/lint.py: clean (the JSON parses). The config is checked on GitHub by the next release-please run.tests/unit/test_site.py: 6 passed; the page was checked in a browser after the change.Public content
Rules
AGENTS.mdstill hold (price check first, single-use quotes, paid calls sent once,SCENARIO_NO_SPEND).Authorship and licensing
Written with Claude Code (Claude Opus 5.5).
🤖 Generated with Claude Code
Summary by CodeRabbit