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[1/8] Build Zydis with the selected toolset and invalidate stale caches - #113

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nuggslet merged 1 commit into
nuggslet:masterfrom
TideGear:pr/01-build-toolset
Sep 14, 2026
Merged

nuggslet merged 1 commit into
nuggslet:masterfrom
TideGear:pr/01-build-toolset

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@TideGear

@TideGear TideGear commented Sep 13, 2026 •

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The selected Visual Studio toolset was not propagated reliably into the Zydis dependency build, and an existing stamp could retain an incompatible build. Forward the toolset and include it in the local and CI cache identity.

Review order

PR 1 of 8 in the complete TideGear contribution. These are an ordered stack against upstream master; GitHub shows earlier unmerged changes cumulatively. Merge in order 1 through 8 and update the remaining branches after each merge.

Review only this step

Validation

  • This branch passed Release x64 and x86 builds with the development installer disabled.

Ready for maintainer review. The documented gameplay testing remains outstanding; no gameplay pass is claimed.

Complete series

  1. [1/8] Build Zydis with the selected toolset and invalidate stale caches #113
  2. [2/8] Validate PPF3 files and preserve executable RAM patches #114
  3. [3/8] Preserve MGS1 configuration and Integral language choices #115
  4. [4/8] Correct USA brightness help with scoped disc patches #116
  5. [5/8] Correct thin textured polygon sampling in MGS1 #117
  6. [6/8] Add Integral English and grenade patches with the complete toolchain #118
  7. [7/8] Add optional MGS1 and VR testing aids #119
  8. [8/8] Add patch watches, RAM auditing and debugger tools #120

@nuggslet nuggslet left a comment

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Nice catch

@nuggslet
nuggslet merged commit d2af292 into nuggslet:master Sep 14, 2026
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2 participants