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chore(deps): update dependency motion to v14 - #660

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This PR contains the following updates:

Package Change Age Confidence
motion ^12.43.0 → ^14.6.0 age confidence

Release Notes

motiondivision/motion (motion)

v14.6.0

Compare Source

Added
  • Reorder: Grab-and-move keyboard reordering.
  • processFrame: Manually process the frameloop at t.
  • stepFrames: For tests, synchronously advance frameloop time by duration.
Fixed
  • Improved tree-shaking.
  • motion: Fix layoutId elements jumping in some situations.
  • Reorder: Make auto-scroll speed independent of refresh rate.
  • drag: Fix animations when disabling drag from within onDrag.
  • Fix shared layout animations applying an element's own scale/x/y twice.
  • Fix replaying mount animation when an element takes over a layoutId.
  • motion: Fix updating SVG styles.
  • useTransform: Improving value resolution.
Changed
  • MotionGlobalConfig.useManualTiming:

v14.5.0

Compare Source

Added
  • scopeMotion/useScopeMotion: Scope animations and gestures to set default transitions, specify root elements, match media, and easy cleanup.
  • Reorder: Pass moved to onReorder as second argument.
Fixed
  • drag: With direction lock, apply the move that sets the lock. Before, a fast drag released in that frame didn't move.
  • press: Improve cleanup of keyboard accessibility events.
  • Reorder: Stop double-counting window scroll during drag.
  • motion: Ensure we animate from the latest props when parent Activity is made visible.
  • useInView: Observe ref if contents change after mount.

v14.4.0

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Added
  • drag: Drag gesture added to JavaScript API.

v14.3.1

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Fixed
  • AnimatePresence: Fire onExitComplete after exiting children unmount.
  • AnimatePresence: popLayout children that don't accept ref are now popped when root component is <motion> element.
  • Fix interpolation of axis rotate and skew transforms during shared layout animation.
  • Fix layout animations when layout is enabled after mount.
  • Fix drag jumping to 0 after animate x/y to CSS variable.
  • arc: Fix path animations with animate.
  • Ensure shared elements are freed from memory when unmounted.
  • Fix accelerated independent transform animations vanishing when they start from a float residue.

v14.3.0

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Added
  • stagger: New grid, from: "edges" | "random" options.
  • Support for scaleZ.
Fixed
  • Fix matrix3d and other digit-named transform functions being tokenised as numbers.
  • useSpring: Ensure when switching targets we animate to the new target on switch.
  • Fix SVG MotionValue children being written as a children attribute.

v14.2.0

Compare Source

Added
  • Hardware accelerated independent transforms like x, y, scaleX etc.

v14.1.1

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Fixed
  • Fix velocity hand-off for hardware-accelerated springs.
  • cubicBezier: More accurate, 2x faster.
  • Reorder: Fix click events on reoredered items.
  • useTransform: Fix desync when source is set in an effect under Strict Mode.

v14.1.0

Compare Source

Added
  • animateLayout: Layout animations for vanilla JS.
Fixed
  • Delay animation start when main thread held to prevent visual jumps.
  • Fix whileHover/whileTap getting stuck after Fast Refresh reorders siblings.
  • scroll/useScroll: Fix reporting of elastic overscroll.
  • AnimatePresence: Fix popLayout when rendering into another window or iframe.
  • animate: Fix JS animations jumping ahead when played after a pause at non-1 speed.
  • Allow layout animations inside dragged elements.

v14.0.0

Compare Source

Changed
  • Removed internal APIs restored in 13.5.1 for compatibility with framer-motion 13.0–13.4. Future removed internal APIs won't cause cross-compatibility issues since pinning internal framer-motion, motion-dom and motion-utils dependencies.

v13.5.1

Compare Source

Changed
  • Removed internal APIs restored in 13.5.1 for compatibility with framer-motion 13.0–13.4. Future removed internal APIs won't cause cross-compatibility issues since pinning internal framer-motion, motion-dom and motion-utils dependencies.

v13.5.0

Compare Source

Added
  • spring: Now accepts negative bounce (0--1) to define overdamped springs.
Changed
  • <m>: 20% smaller.
  • useSpring: 10% smaller.
  • scroll/useScroll: Use main thread for all offset animations.
Fixed
  • Ensure warning and error messages are cleaned from production build.
  • Ensure values are never rendered before they've been resolved.

v13.4.6

Compare Source

Fixed
  • AnimatePresence: mode="wait" no longer drops new children if exit completes during a React transition.

v13.4.5

Compare Source

Fixed
  • layout: Fix relative child jumping when parent interrupts layout animation.
  • AnimatePresence: Can no longer drop a child added while another exit animation completes.
  • Reorder: Only clear Reorder.Group's reorder guard when values change.
  • spring/useSpring: 5% smaller.

v13.4.4

Compare Source

Changed
  • scroll: 44% smaller.
  • useScroll: 33% smaller.
  • Scroll callbacks: 50% faster.
  • Removed ScrollTimeline support for JS callbacks as benchmarked no improvement over scrollInfo.
Fixed
  • useDragControls: Fixed snapToCursor origin drift on repeated calls.
  • drag: Improved pointerend timing.
  • spring: Check invalid spring values before applying.
  • AnimatePresence: Ensure children don't stick during reentry.

v13.4.3

Compare Source

Fixed
  • <motion>: Ensure animations replay when Suspense reveals memoized content.

v13.4.2

Compare Source

Fixed
  • Reorder: Don't scale position of elements at origin 0 when dragConstraints changes.
  • Unrecognised easing names no longer throw.

v13.4.1

Compare Source

Fixed
  • animate: CSS variable writes on SVGs apply to style attribute.

v13.4.0

Compare Source

Added
  • AnimateView: View transitions for React 19.3, built on React's ViewTransition.

v13.3.0

Compare Source

Added
  • Hooks for Motion Editor.
Changed
  • springValue/useSpring: 80% reduction in time when retargeting.
  • animate: 10% smaller.
  • animate: 20% reduction in startup time.
  • animate: 10% reduction in per-frame JS.
  • frame: Frame scheduling 10% faster.
Fixed
  • animate: Fixed path drawing calculations.

v13.2.0

Compare Source

Added
  • animate.addEffect() for registering effects that lets animate drive non-DOM subjects alongside DOM elements.
  • threeEffect (motion/three) supporting Three.js objects, materials, shader uniforms, TSL uniform nodes and more.
  • vgpuEffect (motion/vgpu) supporting shared uniforms, Effect/Draw/Compute bindings ("params.time"), scene nodes, cameras, lights, materials, orbit controls, CSS colors and vector components.
  • createEffect now accepts test, read and step options and exposes bound motion values via effect.get().
Changed
  • Reduced filesize and improved performance of spring.
  • MotionValueState no longer caches values in latest; effect renders read their motion values directly. set() drops its useDefaultValueType argument.

v13.1.1

Compare Source

Fixed
  • Guard animation window access in non-browser runtimes.
  • AnimatePresence: Improved compat with React 19 strict mode.

v13.1.0

Compare Source

Added
  • Reorder: Multidimensional reorder.
  • Reorder: Automatic axis detection.
  • Reorder: RTL support.

v13.0.0

Compare Source

Changed
  • Removed optional @emotion/is-prop-valid dependency in favour of explicit <MotionConfig isValidProp={isPropValid}>.
Fixed
  • Hardware-accelerated SVG elements correctly apply final style on animation complete.
  • AnimatePresence: Ensure nodes are marked as safe to remove when rendering propagate with no motion children.

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@renovate renovate Bot added the dependencies Pull requests that update a dependency file label Oct 5, 2026
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github-actions Bot commented Oct 5, 2026

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@renovate
renovate Bot force-pushed the renovate/motion-14.x branch 5 times, most recently from 619c793 to 4b68592 Compare October 14, 2026 03:22
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github-actions Bot commented Oct 14, 2026 •

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@renovate
renovate Bot force-pushed the renovate/motion-14.x branch 4 times, most recently from d93d5f3 to 33ab9e9 Compare October 22, 2026 12:45
@renovate
renovate Bot force-pushed the renovate/motion-14.x branch from 33ab9e9 to f8cda29 Compare October 22, 2026 19:47

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