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GPU 3D renderer sample project built with wgpu, winit, and egui. Comes with a basic Blinn-Phong shading pipeline.

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Simple WGPU Renderer

Basic Blinn-Phong 3D renderer sample project built with wgpu, winit, and egui.

Feel free to use it as a wgpu template to build your own renderer, so you don't have to go through the same graphics API boilerplate like me :)

Demo Image

Demo model: Survival Guitar Backpack by Berk Gedik

Running

Default (Off-screen Render):

cargo run --release

Windowed (Real-time Render):

cargo run --release -- -w

Loading Custom Model Using -m:

cargo run --release -- -w -m "your_model_folder/model.obj"

About

GPU 3D renderer sample project built with wgpu, winit, and egui. Comes with a basic Blinn-Phong shading pipeline.

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