Basic Blinn-Phong 3D renderer sample project built with wgpu, winit, and egui.
Feel free to use it as a wgpu template to build your own renderer, so you don't have to go through the same graphics API boilerplate like me :)
Demo model: Survival Guitar Backpack by Berk Gedik
Default (Off-screen Render):
cargo run --release
Windowed (Real-time Render):
cargo run --release -- -w
Loading Custom Model Using -m:
cargo run --release -- -w -m "your_model_folder/model.obj"
